Doom Buggy | David Stewart '21
Beach Party | Allisa Hutchinson '21
Cat Sushi Chef | Harleigh Bass '21
The Skeletal Helmsman | Wade Johnson '20
NY Cafe | Caitlin Hendricks '19

If you're passionate about video games, animated features or shorts, visual effects, or visualizations, and you feel just as comfortable with a mouse and keyboard as with a brush or pencil, digital animation may be the field for you!

Digital animation is a relatively new art form that requires both artistic and technical skill. Our programs are focused on creating well-rounded digital animation generalists that are comfortable working in all areas of production.  Classes cover storyboarding, modeling, texturing, shading, lighting, rigging, animating, rendering, producing short films, and designing & developing games.

Akamai | Chloe Pate '19
Warcraft | Vicki Sellars '17
Winston Churchill | Jennifer Rothenflue '19
Tiny Burrito | Short Film Team '16
Tavern | Adrian Bates '20
Aamnesiac Storyboard | Leah Owens '21
Spooky Dodgeball | Team Game Design '18
Aubrey Ball Rig | Abigail Howland '18
Gooffe | Elena Todorovska '18
Character Design Concepts | Elizabeth Berhow '19

Students can take digital animation courses as electives or as part of our Bachelor of Arts in Art - Studio Concentration, Studio Art MinorGame Design & Development Minor, or our Bachelor of Fine Arts in Art - Digital Animation Concentration. The DAC BFA provides students maximum time and experience with digital animation as a discipline.  Acceptance to the DAC requires a successful BFA portfolio review, see Art, Art History, & Design's program overview for more information. 

UAH Animation Class Rotations

Fall

 

Spring
Animation : Introduction   Animation : Introduction
3D Animation(3)   Game Scripting(3) OR Tech Arts(3)
Organic Modeling(3)   Hard Surface Modeling(3)
Game Design : Introduction   Portfolio Dev(4)/Prof Practices(4)
Team Game Design I & II(4)   Short Film I & II(4)
*Rotating 2D class(3)   *Rotating 2D class(3)

(3) lecture and demo based skill development class
(4) production based class

*2D classes are offered 1 class per semester, repeating every 3rd semester
Visual Story Dev (Sp23, F24, etc), 2D Animation (F23, Sp25, etc), Concept Art (Sp24, F25, etc)

Rotor Assembly | Samantha Soliz '17
Cat-Man | Tucker Youngblood '21
Stella Stargazer | Abigail Howland '17
Ghostbuster Firehouse | Christopher Blackall '19
Kaiju Waifu Battle | Team Game Design - Anna Bacon '19
Aspen | Emma Kratt '20
Faeries Light Concepts | Short Film - Cyndi Flint '17
Corvus Draco | Kaitlyn Mathis '21
Frag Knife | Klifton Riley '19
Lightwalker Catacombs | Team Game Design - Andrew Willingham '20
Nauticam | Klayton Riley '19
Bankey the Psycho Squirrel | Biggz '18
Ray Rig | Liv Weaver '18
Whale Racing | Ran Crump '18
Welcome to Moving on | Short Film - Melvin Poplar & Bailey Young '20
Glass Chess Set | Breanna Dotson '20
Fire & Ice Level Design | Savannah Clay '21
Rocket Center | Jessica Bailer '15
Nadia | Gavin Richardson '18
Tiberius | Collin Whitt '19
Funkadelic Wasteland | Team Game Design '18
Sphynx Monster | Miku Richardson '21
Rose | Short Film - Lizzy Patterson '20
Battle Axe | Eric Poole '19
Bratling Gun | Noah Lombard '18
Mecha | Richard Sneeringer '18
Chambord | Angela Yi '15
Purrmetheus | Drew Wates '20
Roboctopus | Elizabeth Wiethop '15
Robot Arm | Adam Godsy '19
Sad Elephant Man | Thomas Baldwin '18
Betty & James | Nicole Fields '20
Hollow Knight Tram | Hannah Smitherman 20'
Mr Kim Leng Thai Food Ship | Tanya Chavez '17
Celia | Casey Carre '21
Derailleur | Paul Ethridge '20
Okinawan Village | Brylee Treadway '21
Puppy | Min Chun '14
Steam Spooder | Gabe Smith '18
The Intern | Short Film '21