Bachelor of Science in Game Design
Student games produced and published through the capstone course ARS 411: Game Development and Publishing
(available on Steam)
Game Design is a multidisciplinary degree for students interested in exposure to the full video game production pipeline. Students will learn the technical tools, design, critical thinking, communication, collaboration, and analytical skills necessary in the production of video games from faculty in Art, Art History, & Design, Computer Science, English, Psychology, Music, Communication Arts, and Business to understand and effectively communicate between disciplines.
Explore game design through courses focused on tabletop, level design, serious games, and programming various genres
The video game industry employs artists, designers, animators, programmers, writers, and more. Students interested in any area of this growing field can customize their major by selecting elective tracks in:
- Coding
- Art
- User Experience
- Writing
- Communication
- Business
This multidiciplinary approach opens a wide range of career opportunities working as a level designer, systems designer, UI/UX artist, 3D modeler, animator, producer, technical artist, and programmer. Graduates from the program will be ideal candidates for careers working in:
- Entertainment Industry (studio or indie)
- Serious Games (defense, healthcare, education, or training and simulations)
- Contracting and Grants
Apply your skills in Team Game Design where designers, programmers, and artists all working together in larger groups
Game Design Curriculum
UAH Game Design Class Rotations
Fall |
|
Spring |
| Introduction to Game Design | Introduction to Game Design | |
| Level Design & Playtesting (3) | Game Scripting and Design I (3) | |
| Team Game Design I (4) | Serious Games (3) | |
| Team Game Design II (4) | Game Development and Publishing (4) | |
| Professional Practices (4) | Professional Practices (4) |
(3) 300-level lecture and demo-based skill development class
(4) 400-level production-based class
Game Development and Publishing is the capstone course for the major, bridging the gap between conceptual game design and the final product. Students will build upon previous coursework by advancing their projects toward a completed, polished title ready for distribution or submission. Consider it your "exit interview" for the program.
Students can also take game design courses as electives or as part of our -
- Bachelor of Arts in Art - Studio Concentration
- Studio Art Minor
- Game Design & Development Minor
- Bachelor of Fine Arts in Art - Digital Animation Concentration.
For a full list of Game Design & Development courses, visit the UAH Catalog.



