CMSA researchers provided specialized and customized education and training on a range of M&S and Systems Engineering topics in a variety of venues.
As a university research center, CMSA supports an educational mission to complement its research activities. Most CMSA researchers have classroom teaching experience, some extensive, and that experience is combined with research-honed M&S and Systems Engineering expertise to produce effective M&S and Systems Engineering education offerings. Conference tutorials and Continuing Education courses on topics of broad interest are complemented by custom courses developed to meet specific customer requirements.
• Physics-Based Modeling: Principles, Methods, and Examples (I/ITSEC 2006, I/ITSEC 2008)
• Multi-resolution Simulation (I/ITSEC 2009)
• Certified Modeling and Simulation Professional (CMSP) Preparation (I/ITSEC 2006)
UAH Continuing Education courses:
• Hands-on Simulation
• Systems Engineering Overview
• Systems Analysis, Modeling, and Simulation
• Modeling and Simulation for Test & Evaluation
• Certified Modeling and Simulation Professional (CMSP) Preparation
• Simulation Development using Extend (for NASA MSFC/Jacobs)
• Statistical Techniques for Modeling and Simulation (for NASA MSFC/Jacobs)
Abstract for the Physics-Based Modeling tutorial:
Physics plays a critical role in many modeling and simulation applications, and whenever detailed physical behavior is desired, careful treatment of physics must be given. The required calculations can seem daunting, but a wealth of physics problems relevant to the M&S community can be addressed with efficient numerical methods. We shall present a small sampling of these methods and relevant examples of their usage. Examples include planetary orbits, ballistic missile flight, weather effects on optical/IR visibility, wave motion, diffusion and image processing.
Physics-Based Modeling tutorial downloads
Abstract for the Multi-resolution Simulation tutorial:
Multi-resolution simulations are simulation systems that consist of a unit-level model and an entity-level model linked into a single simulation system capable of representing military forces at different levels of resolution. Such systems can represent a unit in aggregate form in the unit-level model and as the unit’s entities in disaggregate form in the entity-level model. They typically dynamically change the resolution of units into entities, and vice versa, while the simulation is running in order to achieve certain effects. At least ten different multi-resolution simulations have been implemented since the first one in 1992, linking a variety of different unit- and entity-level models. The first part of this tutorial introduces the essential concepts and motivations for multi-resolution simulation. The second part details the different types of resolution change operations as well as possible run-time interactions between objects at different levels of resolution. The third part surveys past multi-resolution simulation implementations, identifying the models involved, reporting the architecture and operations as implemented, and describing any applications. The fourth part explains problems inherent in the multi-resolution simulation concept, including correlation error. The final section discusses the future of multi-resolution simulation, including alternatives to it.