The Counter-Strike: Global Offensive Tournament is a 4v4 Double Elimination competition featuring six maps over the best of 30 rounds. The victor of each match will be decided by the number of rounds won.
Tournament Organizer: Joshua Swindall
Tournament Hosts: Daniel Lindsey
Location: Shelby Center Room 114
Time: 6-11pm Saturday
Available Slots: 40 players; 8 teams
Entry Fee: FREE
1st Place Prize: ChargerCon Victor T-Shirts
Mode: Classic Competitive
Tournament Setup: BYOC (Bring Your Own Computer)
Draw results are not permitted throughout the tournament. In the event of a draw the two teams will play overtime until a golden cap is reached within 10 minutes (the team to achieve 1 further scoreboard round wins). If no cap is achieved in 10 minutes then whoever is holding middle point at that time will win the round/game.
Use of RCON
It is expressly forbidden to use RCON in any way which may disrupt or lag an opponent’s connection. Or interfere with the game in general.
Use of voice communication software is acceptable, either with the use of the in-game comms, or utilities such as Ventrillo, Teamspeak, Mumble, Skype etc. A Mumble server may be set up on-site for users to utilize during competition.
Starting your match
A team must have all the members it intends to field in the server 5 minutes before the scheduled start time of the match. If a match is still in progress on your allocated server, await authorisation from an admin before joining the server.
The only acceptable excuses for missing the scheduled start of a match are:
- Network failure
- Server failure
- Power failure
In the event of a server crash, the server will be restarted and the teams will allow each other to cap up to match the scoreboard of before the crash. The round being played when the crash occurred will be restarted. In the event a server continually crashes the admin will advise you on the procedure and may require you to move to a different server to complete the game.
The Administrators reserve the right to modify the rules as needed. This includes changes due to software updates or releases, event organizer decisions and all other changes deemed necessary to run a successful tournament. Teams are responsible to check the rules on a regular basis and prior to the event to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the administrators based on the spirit of the game.