Doom Buggy | David Stewart '21
Beach Party | Allisa Hutchinson '21
Cat Sushi Chef | Harleigh Bass '21
The Skeletal Helmsman | Wade Johnson '20
NY Cafe | Caitlin Hendricks '19

If you're passionate about video games, animated features, shorts, or shows, visual effects, or visualizations, and you feel just as comfortable with a mouse and keyboard or stylus as with a brush or pencil, digital animation may be the field for you!

Digital animation is a relatively new art form that requires both artistic and technical skill. Our programs are focused on creating well-rounded digital animation generalists that are comfortable working in all areas of production.  Classes cover storyboarding, concept art, modeling, texturing, shading, lighting, rigging, 2D and 3D animating, rendering, producing short films, and designing & developing games.

Akamai | Chloe Pate '19
Warcraft | Vicki Sellars '17
Winston Churchill | Jennifer Rothenflue '19
Tiny Burrito | Short Film Team '16
Tavern | Adrian Bates '20
Aamnesiac Storyboard | Leah Owens '21
Spooky Dodgeball | Team Game Design '18
Aubrey Ball Rig | Abigail Howland '18
Gooffe | Elena Todorovska '18
Character Design Concepts | Elizabeth Berhow '19

Students can take digital animation courses as electives or as part of our Bachelor of Arts in Art - Studio Concentration, Studio Art MinorGame Design & Development Minor, or our Bachelor of Fine Arts in Art - Digital Animation Concentration. The DAC BFA provides students maximum time and experience with digital animation as a discipline.  Acceptance to the DAC requires a successful BFA portfolio review, see Art, Art History, & Design's program overview for more information. 

UAH Animation Class Rotations

Fall

 

Spring
Animation : Introduction   Animation : Introduction
Game Design : Introduction   Game Scripting(3) OR Tech Arts(3)
Organic Modeling(3)   Hard Surface Modeling(3)
3D Animation(3)   Concept Art(3)
Drawing Dynamic Figures(3)   Visual Story Development(3)
2D Animation(3)   Portfolio Dev(4)/Prof Practices(4)
Team Game Design I & II(4)   Short Film I & II(4)

(3) lecture and demo based skill development class
(4) production based class

Rotor Assembly | Samantha Soliz '17
Cat-Man | Tucker Youngblood '21
Stella Stargazer | Abigail Howland '17
Ghostbuster Firehouse | Christopher Blackall '19
Kaiju Waifu Battle | Team Game Design - Anna Bacon '19
Aspen | Emma Kratt '20
Faeries Light Concepts | Short Film - Cyndi Flint '17
Corvus Draco | Kaitlyn Mathis '21
Frag Knife | Klifton Riley '19
Lightwalker Catacombs | Team Game Design - Andrew Willingham '20
Nauticam | Klayton Riley '19
Bankey the Psycho Squirrel | Biggz '18
Ray Rig | Liv Weaver '18
Whale Racing | Ran Crump '18
Welcome to Moving on | Short Film - Melvin Poplar & Bailey Young '20
Glass Chess Set | Breanna Dotson '20
Fire & Ice Level Design | Savannah Clay '21
Rocket Center | Jessica Bailer '15
Nadia | Gavin Richardson '18
Tiberius | Collin Whitt '19
Funkadelic Wasteland | Team Game Design '18
Sphynx Monster | Miku Richardson '21
Rose | Short Film - Lizzy Patterson '20
Battle Axe | Eric Poole '19
Bratling Gun | Noah Lombard '18
Mecha | Richard Sneeringer '18
Chambord | Angela Yi '15
Purrmetheus | Drew Wates '20
Roboctopus | Elizabeth Wiethop '15
Robot Arm | Adam Godsy '19
Sad Elephant Man | Thomas Baldwin '18
Betty & James | Nicole Fields '20
Hollow Knight Tram | Hannah Smitherman 20'
Mr Kim Leng Thai Food Ship | Tanya Chavez '17
Celia | Casey Carre '21
Derailleur | Paul Ethridge '20
Okinawan Village | Brylee Treadway '21
Puppy | Min Chun '14
Steam Spooder | Gabe Smith '18
The Intern | Short Film '21